AI Insights · Timothy · October 2021
Top 5 Miner Games on Android in Sweden: Q3 2021
In Q3 2021, the top 5 miner games on Android in Sweden showed varied performance in terms of downloads, revenue, and active users.
Throughout Q3 2021, the top miner games on Android in Sweden exhibited a range of performance metrics. Here’s a closer look at how Idle Miner Tycoon: Gold & Cash, Gold & Goblins: Idle Merger, Diggy's Adventure: Puzzle Tomb, Deep Town: Idle Mining Tycoon, and Coal Mining Inc. performed during this period.
Idle Miner Tycoon: Gold & Cash showed a steady trend in weekly revenue, peaking at approximately $2.1K in late September. Weekly downloads saw an upward trajectory in August, reaching around 1.1K in the week of August 23. Weekly active users also followed a positive trend, growing from roughly 8K to over 9K by the end of September.
Gold & Goblins: Idle Merger experienced a decline in weekly revenue throughout the quarter, from $2.1K at the start of July to just over $1.1K by the end of September. Weekly downloads saw a significant drop from 1.6K in mid-July to around 150 by the end of September. Weekly active users followed a similar declining pattern, decreasing from over 5.4K in mid-July to about 2.6K in late September.
Diggy's Adventure: Puzzle Tomb had fluctuating weekly revenue, peaking at $2.2K in late July. Weekly downloads remained fairly stable, hovering around 100 for most of the quarter. Weekly active users showed a slight decline throughout the period, from approximately 2.7K in early July to around 2.2K by late September.
Deep Town: Idle Mining Tycoon maintained a relatively stable weekly revenue, averaging around $150. Weekly downloads peaked at over 300 in late August but saw a decline to about 60 by the end of September. Weekly active users showed an increase in late August, reaching over 900 before dropping to around 600 by the end of the quarter.
Coal Mining Inc. displayed a strong start in weekly downloads, peaking at nearly 11K in late August before declining to around 760 by the end of September. Weekly revenue followed a similar trend, starting at $563 in late August and ending at $120 by late September. Weekly active users saw a sharp rise in late August, reaching over 11.8K, but gradually declined to around 2.1K by the end of the quarter.
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